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xi
Handling Input Events
8-38
Testing for a Selection Hit
8-38
Summary of Text
8-39
Text Constants and Data Structures
8-39
Views
8-42
Protos
8-43
Text and Ink Display Functions and Methods
8-47
Keyboard Functions and Methods
8-49
Input Event Functions and Methods
8-50
Chapter 9
Recognition
9-1
About the Recognition System
9-1
Classifying Strokes
9-3
Gestures
9-4
Shapes
9-5
Text
9-6
Unrecognized Strokes
9-7
Enabling Recognizers
9-8
View Flags
9-9
Recognition Configuration Frames
9-9
View Flags vs. RecConfig Frames
9-10
Where to Go From Here
9-10
Recognition Failure
9-11
System Dictionaries
9-11
Correction and Learning
9-13
User Preferences for Recognition
9-14
Handwriting Recognition Preferences
9-15
RecToggle Views
9-18
Flag-Naming Conventions
9-19
Recognition Compatibility
9-20
Using the Recognition System
9-21
Types of Views
9-21
Configuring the Recognition System
9-22
Obtaining Optimum Recognition Performance
9-23
Accepting Pen Input
9-24
Taps and Overlapping Views
9-24
Recognizing Shapes
9-25
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