xxxiii
Figures and Tables
Chapter 1
Overview
1-1
Figure 1-1
System software overview
1-2
Figure 1-2
Communications architecture
1-12
Figure 1-3
Using components
1-16
Chapter 3
Views
3-1
Figure 3-1
Template hierarchy
3-3
Figure 3-2
View hierarchy
3-5
Figure 3-3
Screen representation of view hierarchy
3-6
Figure 3-4
View system coordinate plane
3-7
Figure 3-5
Points and pixels
3-7
Figure 3-6
Bounds parameters
3-11
Figure 3-7
View alignment effects
3-18
Figure 3-8
Transfer modes
3-22
Table 3-1
viewJustify
constants
3-14
Chapter 4
NewtApp Applications
4-1
Figure 4-1
The main protos in a NewtApp-based application
4-3
Figure 4-2
A roll-based application (left) versus a card-based
application
4-6
Figure 4-3
Calls is an example of a page-based application
4-7
Figure 4-4
Multiple entries visible simultaneously
4-8
Figure 4-5
An Information slip
4-9
Figure 4-6
The smart name view and system-provided
people picker
4-11
Figure 4-7
The message resulting from a
nil
value for
forceNewEntry
4-17
Figure 4-8
The overview slots
4-17
Figure 4-9
The information button and picker.
4-20